Pace Lubin

 

Click here to see Photos and Video and Highlights

ANNOUNCING THE WINNERS

First Place: Arogyaa - Ankit Mohokar (Seidenberg), Chinmay Deshpande (Seidenberg), Shivani Gade (Seidenberg)

Second Place: WOTOPA - Varad Raj Shere (Seidenberg), Suman Saurabh (Seidenberg), Haseeb Ur Rahman (Seidenberg)

Third Place: Angeleats - Avinash Mudduluru (Seidenberg), Weichao Hou (Lubin), Quincy Doccy (Seidenberg)

Pace Mobile App Design Contest 6.0/Hackathon

Brainstorm. Design. Demo.

In association with

Seidenberg School of Computer Science & Information Systems

& special thanks to

Professor Christelle Scharff an Entrepreneurship Lab Faculty Fellow

 

 

Friday, March 23rd 2018

Click here to register

 

About

What is Pace Mobile App Design Contest?

The Pace Mobile App Design Contest is based on the popular hackathon. Participants form teams to create a concept mobile application using any tool (e.g., Proto.io) or a scripting/programming language (e.g., HTML5) and demonstrate it to the audience and the judging panel. Prizes are awarded based on judges' expert opinion.

 

What is a concept mobile application?

A concept mobile application is an interactive prototype software application accessible via smartphone, tablet or desktop and has the look-and-feel of a mobile application but may or may not have the programming logic to perform the associated features. It can be operated using links that go from one screen to the other.

 

What is a hackathon?

A hackathon (also known as a hack day, hackfest or codefest) is an event in which computer programmers and others involved in software development, including graphic designers, interface designers and project managers, collaborate intensively on software projects. (Source: Wikipedia)

 

 

 

Event information

Guest Speaker and Mentors

James Bradley, Executive Director, WebServes, Inc.Adjunct Assistant Professor at NYU SPS

James K Bradley, MFA, is an experience designer, consultant and technologist. Bradley has been engaged in the professional application of digital technology in a wide range of personal, institutional and client-based projects. An Adjunct Assistant Professor at NYU SPS since 1995, he is a recipient of NYU Teaching Excellence and Outstanding Service awards. He co-developed the User Experience (UX) Design curriculum for SPS (2013) and developed the UX Design Professional Diploma (2016) and teaches UXD courses in the program. At NYU, he has taught in areas of Digital Design, Web Design and Multimedia Technology at CADA (Center for Advanced Digital Applications). He is the founder/director of WebServes – a nonprofit technology service provider since 2004. He received his education at the University of Chicago, San Diego State University, Pomona College and Claremont Graduate University, with degrees in Visual Arts and Philosophy. A 3rd-generation native of San Diego, CA, Bradley resides in Crown Heights, Brooklyn, NY

 

Abhishek Kale, Graduate Student - Pace University

Currently pursuing his Masters in Information Systems from Seidenberg School of CSIS, he is actively part of various UX design projects and has represented the school at UXPA ‘World Student Design Competition’ held at Toronto, Canada."

 

Sukun Li, PhD Student - Pace University

 

Onyekachi Nwaobasi, Adjunt Professor - Pace University

 


*Food and beverage will be served throughout the day*

Date: Friday, March 23th 2018

Location: Entrepreneurship Lab, 163 William Street, Room 344, New York, NY 10038

Competition Timeline:

9:30 a.m. to 10:00 a.m.

Check In & Breakfast (Prior  registration  is required)

10:00 a.m. to 11:00 a.m

Briefing and Orientation

11:00 a.m. to 6:00 p.m

Design Sprint (1:00 p.m. Lunch)

(5:00 p.m. Feedback from Mentors)

6:00 p.m. to 7:00 p.m.

Demonstrate Your Application (Dinner)

7:00 p.m. to 8:00 p.m.

Winners Announced & Networking

 

Information

Who can compete?

Only Pace University students are allowed to participate in the hackathon (from 9:30 a.m. to 6:00 p.m). Registered participants will form teams of 2 to 4 students. All teams must be comprised of students from at least two different Schools or Colleges at Pace University (i.e. Lubin School of Business and Seidenberg School of Computer Science & Information Systems). At 6:00 p.m. each team will have 3 minutes to demonstrate their mobile application. To register to compete, please click here.

 

Benefits of participation

  • Learn how to design mobile apps

  • Win cash prizes

  • Opportunity to collaborate with other Pace students

  • Chance to demonstrate your app to a broad audience and experts

  • Use these designs in the Pitch Contest or other opportunities to make a strong impression

 

Prize Money

First Place

$500

Second Place

$250

Third Place

$100

*Please Note: Pace University reserves the right to disqualify, at its sole discretion, any individual or team from the competition at any time (before or after the Contest or the award of any prize) for any reason. Reasons for disqualification may include, but are not limited to, misrepresentations in the application process, plagiarism, infringement of the intellectual property of others, and any failure to comply with the rules of the competition. Disqualified individuals or teams shall forfeit any and all prizes awarded to them.

Contact

For any questions or queries, please contact:

Elizabeth Jovanoska
Associate Director, The Entrepreneurship Lab
163 William St, 3rd Floor
New York, NY 10038
Email: ejovanoska@pace.edu
Phone: (212) 618-6667

 

Previous Pace Mobile App Design Contests

Pace Mobile App Design Contest 1.0/Hackathons (Dec 6th, 2012)
Pace Mobile App Design Contest 2.0/Hackathons (Dec 5th, 2013)
Pace Mobile App Design Contest 3.0/Hackathons (March 27th, 2015)
Pace Mobile App Design Contest 4.0/Hackathons (March 11th, 2016)
Pace Mobile App Design Contest 5.0/Hackathons (March 24th, 2017)